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The Atrophy of Conquest

This painting is apart of a soft soft worldbuilding/ character design project I have been working on. I designed the creature a while ago named Slave Beast Copperwolf, A Fromsoft inspire boss creature I slowly began building up a story and characters around, gradually spiralling out of control. More to come, stay tuned...

Two Warriors of the coliseum clash. The up and coming fighter and the scarred old champion.

Two Warriors of the coliseum clash. The up and coming fighter and the scarred old champion.

Face sculpt of a portrait of Copperwolf, the simian-Dog creature. I wanted the creature to come across as a scarred, tired and pityful creature once the armour had been removed. The creature being forced to fight rather than meaning to.

Face sculpt of a portrait of Copperwolf, the simian-Dog creature. I wanted the creature to come across as a scarred, tired and pityful creature once the armour had been removed. The creature being forced to fight rather than meaning to.

Iterations of Copperwolfs armour, along with an earlyer, more lion like rendition of the creature.

Iterations of Copperwolfs armour, along with an earlyer, more lion like rendition of the creature.

Some closer looks at the sculpt of the creature. Sculpet in Zbrush.

Some closer looks at the sculpt of the creature. Sculpet in Zbrush.

Full body. I wanted to give him a malnoureshed chimps physique.

Full body. I wanted to give him a malnoureshed chimps physique.

Armour was made to make the pityful creature look a lot more menacing, hiding its sorrowful nature.

Armour was made to make the pityful creature look a lot more menacing, hiding its sorrowful nature.